feat: ajout de la gestion de la préparation d'un événement avec page permettant de le gérer

This commit is contained in:
ElPoyo
2026-01-06 10:53:23 +01:00
parent fa1d6a4295
commit 25d395b41a
18 changed files with 2121 additions and 500 deletions

View File

@@ -1,383 +1,701 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:em2rp/models/event_model.dart';
import 'package:em2rp/models/equipment_model.dart';
import 'package:em2rp/providers/event_provider.dart';
import 'package:em2rp/models/container_model.dart';
import 'package:em2rp/providers/equipment_provider.dart';
import 'package:em2rp/providers/local_user_provider.dart';
import 'package:em2rp/providers/container_provider.dart';
import 'package:em2rp/services/event_preparation_service.dart';
import 'package:em2rp/services/event_preparation_service_extended.dart';
import 'package:em2rp/views/widgets/equipment/equipment_checklist_item.dart' show EquipmentChecklistItem, ChecklistStep;
import 'package:em2rp/views/widgets/equipment/missing_equipment_dialog.dart';
import 'package:em2rp/utils/colors.dart';
import 'package:em2rp/views/widgets/nav/custom_app_bar.dart';
import 'package:em2rp/views/widgets/event/equipment_checklist_item.dart';
import 'package:em2rp/views/widgets/event/missing_equipment_dialog.dart';
import 'package:em2rp/views/widgets/event/preparation_success_dialog.dart';
/// Type d'étape de préparation
enum PreparationStep {
preparation, // Préparation dépôt
loadingOutbound, // Chargement aller
unloadingReturn, // Chargement retour (déchargement)
return_, // Retour dépôt
}
/// Page de préparation ou de retour d'un événement
class EventPreparationPage extends StatefulWidget {
final String eventId;
final EventModel initialEvent;
const EventPreparationPage({
super.key,
required this.eventId,
required this.initialEvent,
});
@override
State<EventPreparationPage> createState() => _EventPreparationPageState();
}
class _EventPreparationPageState extends State<EventPreparationPage> {
class _EventPreparationPageState extends State<EventPreparationPage> with SingleTickerProviderStateMixin {
final EventPreparationService _preparationService = EventPreparationService();
EventModel? _event;
Map<String, EquipmentModel> _equipmentMap = {};
Map<String, int> _returnedQuantities = {}; // Pour les quantités retournées (consommables)
final EventPreparationServiceExtended _extendedService = EventPreparationServiceExtended();
late AnimationController _animationController;
Map<String, EquipmentModel> _equipmentCache = {};
Map<String, ContainerModel> _containerCache = {};
Map<String, int> _returnedQuantities = {};
// État local des validations (non sauvegardé jusqu'à la validation finale)
Map<String, bool> _localValidationState = {};
bool _isLoading = true;
bool _isSaving = false;
bool _isValidating = false;
bool _showSuccessAnimation = false;
bool _loadSimultaneously = false; // Checkbox "charger en même temps"
// Mode déterminé automatiquement
bool get _isReturnMode {
if (_event == null) return false;
// Mode retour si préparation complétée et retour pas encore complété
return _event!.preparationStatus == PreparationStatus.completed ||
_event!.preparationStatus == PreparationStatus.completedWithMissing;
// Stockage de l'événement actuel
late EventModel _currentEvent;
// Détermine l'étape actuelle selon le statut de l'événement
PreparationStep get _currentStep {
final prep = _currentEvent.preparationStatus ?? PreparationStatus.notStarted;
final loading = _currentEvent.loadingStatus ?? LoadingStatus.notStarted;
final unloading = _currentEvent.unloadingStatus ?? UnloadingStatus.notStarted;
final returnStatus = _currentEvent.returnStatus ?? ReturnStatus.notStarted;
// Logique stricte : on avance étape par étape
// 1. Préparation dépôt
if (prep != PreparationStatus.completed) {
return PreparationStep.preparation;
}
// 2. Chargement aller (après préparation complète)
if (loading != LoadingStatus.completed) {
return PreparationStep.loadingOutbound;
}
// 3. Chargement retour (après chargement aller complet)
if (unloading != UnloadingStatus.completed) {
return PreparationStep.unloadingReturn;
}
// 4. Retour dépôt (après déchargement complet)
if (returnStatus != ReturnStatus.completed) {
return PreparationStep.return_;
}
// Tout est terminé, par défaut on retourne à la préparation
return PreparationStep.preparation;
}
String get _pageTitle => _isReturnMode ? 'Retour matériel' : 'Préparation matériel';
@override
void initState() {
super.initState();
_loadEventAndEquipment();
_currentEvent = widget.initialEvent;
_animationController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 500),
);
// Vérification de sécurité : bloquer l'accès si toutes les étapes sont complétées
WidgetsBinding.instance.addPostFrameCallback((_) {
if (_isCurrentStepCompleted()) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('Cette étape est déjà terminée'),
backgroundColor: Colors.orange,
),
);
Navigator.of(context).pop();
return;
}
});
_loadEquipmentAndContainers();
}
Future<void> _loadEventAndEquipment() async {
/// Vérifie si l'étape actuelle est déjà complétée
bool _isCurrentStepCompleted() {
switch (_currentStep) {
case PreparationStep.preparation:
return (_currentEvent.preparationStatus ?? PreparationStatus.notStarted) == PreparationStatus.completed;
case PreparationStep.loadingOutbound:
return (_currentEvent.loadingStatus ?? LoadingStatus.notStarted) == LoadingStatus.completed;
case PreparationStep.unloadingReturn:
return (_currentEvent.unloadingStatus ?? UnloadingStatus.notStarted) == UnloadingStatus.completed;
case PreparationStep.return_:
return (_currentEvent.returnStatus ?? ReturnStatus.notStarted) == ReturnStatus.completed;
}
}
@override
void dispose() {
_animationController.dispose();
super.dispose();
}
/// Recharger l'événement depuis Firestore
Future<void> _reloadEvent() async {
try {
// Charger l'événement
final eventProvider = context.read<EventProvider>();
final event = await eventProvider.getEvent(widget.eventId);
final doc = await FirebaseFirestore.instance
.collection('events')
.doc(_currentEvent.id)
.get();
if (event == null) {
throw Exception('Événement non trouvé');
if (doc.exists) {
setState(() {
_currentEvent = EventModel.fromMap(doc.data() as Map<String, dynamic>, doc.id);
});
}
} catch (e) {
print('[EventPreparationPage] Error reloading event: $e');
}
}
// Charger tous les équipements assignés
Future<void> _loadEquipmentAndContainers() async {
setState(() => _isLoading = true);
try {
final equipmentProvider = context.read<EquipmentProvider>();
final Map<String, EquipmentModel> equipmentMap = {};
final containerProvider = context.read<ContainerProvider>();
for (var assignedEq in event.assignedEquipment) {
final equipment = await equipmentProvider.getEquipmentById(assignedEq.equipmentId);
if (equipment != null) {
equipmentMap[assignedEq.equipmentId] = equipment;
final equipment = await equipmentProvider.equipmentStream.first;
final containers = await containerProvider.containersStream.first;
// Initialiser les quantités retournées pour les consommables
if (_isReturnMode &&
(equipment.category == EquipmentCategory.consumable ||
equipment.category == EquipmentCategory.cable)) {
_returnedQuantities[assignedEq.equipmentId] = assignedEq.returnedQuantity ?? assignedEq.quantity;
}
for (var eq in _currentEvent.assignedEquipment) {
final equipmentItem = equipment.firstWhere(
(e) => e.id == eq.equipmentId,
orElse: () => EquipmentModel(
id: eq.equipmentId,
name: 'Équipement inconnu',
category: EquipmentCategory.other,
status: EquipmentStatus.available,
parentBoxIds: [],
maintenanceIds: [],
createdAt: DateTime.now(),
updatedAt: DateTime.now(),
),
);
_equipmentCache[eq.equipmentId] = equipmentItem;
// Initialiser l'état local de validation depuis l'événement
switch (_currentStep) {
case PreparationStep.preparation:
_localValidationState[eq.equipmentId] = eq.isPrepared;
break;
case PreparationStep.loadingOutbound:
_localValidationState[eq.equipmentId] = eq.isLoaded;
break;
case PreparationStep.unloadingReturn:
_localValidationState[eq.equipmentId] = eq.isUnloaded;
break;
case PreparationStep.return_:
_localValidationState[eq.equipmentId] = eq.isReturned;
break;
}
if ((_currentStep == PreparationStep.return_ ||
_currentStep == PreparationStep.unloadingReturn) &&
equipmentItem.hasQuantity) {
_returnedQuantities[eq.equipmentId] = eq.returnedQuantity ?? eq.quantity;
}
}
setState(() {
_event = event;
_equipmentMap = equipmentMap;
_isLoading = false;
});
for (var containerId in _currentEvent.assignedContainers) {
final container = containers.firstWhere(
(c) => c.id == containerId,
orElse: () => ContainerModel(
id: containerId,
name: 'Conteneur inconnu',
type: ContainerType.flightCase,
status: EquipmentStatus.available,
equipmentIds: [],
updatedAt: DateTime.now(),
createdAt: DateTime.now(),
),
);
_containerCache[containerId] = container;
}
} catch (e) {
print('[EventPreparationPage] Error: $e');
} finally {
setState(() => _isLoading = false);
}
}
/// Basculer l'état de validation d'un équipement (état local uniquement)
void _toggleEquipmentValidation(String equipmentId) {
setState(() {
_localValidationState[equipmentId] = !(_localValidationState[equipmentId] ?? false);
});
}
Future<void> _validateAll() async {
setState(() => _isValidating = true);
try {
// Si "tout valider" est cliqué, marquer tout comme validé localement
for (var equipmentId in _localValidationState.keys) {
_localValidationState[equipmentId] = true;
}
// Préparer la liste des équipements avec leur nouvel état
final updatedEquipment = _currentEvent.assignedEquipment.map((eq) {
final isValidated = _localValidationState[eq.equipmentId] ?? false;
switch (_currentStep) {
case PreparationStep.preparation:
if (_loadSimultaneously) {
return eq.copyWith(isPrepared: isValidated, isLoaded: isValidated);
}
return eq.copyWith(isPrepared: isValidated);
case PreparationStep.loadingOutbound:
return eq.copyWith(isLoaded: isValidated);
case PreparationStep.unloadingReturn:
if (_loadSimultaneously) {
final returnedQty = _returnedQuantities[eq.equipmentId] ?? eq.quantity;
return eq.copyWith(isUnloaded: isValidated, isReturned: isValidated, returnedQuantity: returnedQty);
}
return eq.copyWith(isUnloaded: isValidated);
case PreparationStep.return_:
final returnedQty = _returnedQuantities[eq.equipmentId] ?? eq.quantity;
return eq.copyWith(isReturned: isValidated, returnedQuantity: returnedQty);
}
}).toList();
// Mettre à jour Firestore selon l'étape
final updateData = <String, dynamic>{
'assignedEquipment': updatedEquipment.map((e) => e.toMap()).toList(),
};
// Ajouter les statuts selon l'étape et la checkbox
switch (_currentStep) {
case PreparationStep.preparation:
updateData['preparationStatus'] = preparationStatusToString(PreparationStatus.completed);
if (_loadSimultaneously) {
updateData['loadingStatus'] = loadingStatusToString(LoadingStatus.completed);
}
break;
case PreparationStep.loadingOutbound:
updateData['loadingStatus'] = loadingStatusToString(LoadingStatus.completed);
break;
case PreparationStep.unloadingReturn:
updateData['unloadingStatus'] = unloadingStatusToString(UnloadingStatus.completed);
if (_loadSimultaneously) {
updateData['returnStatus'] = returnStatusToString(ReturnStatus.completed);
}
break;
case PreparationStep.return_:
updateData['returnStatus'] = returnStatusToString(ReturnStatus.completed);
break;
}
// Sauvegarder dans Firestore
await FirebaseFirestore.instance
.collection('events')
.doc(_currentEvent.id)
.update(updateData);
// Mettre à jour les statuts des équipements si nécessaire
if (_currentStep == PreparationStep.preparation ||
(_currentStep == PreparationStep.unloadingReturn && _loadSimultaneously)) {
await _updateEquipmentStatuses(updatedEquipment);
}
setState(() => _showSuccessAnimation = true);
_animationController.forward();
await Future.delayed(const Duration(milliseconds: 500));
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('Erreur: $e'),
content: Text(_getSuccessMessage()),
backgroundColor: Colors.green,
),
);
await Future.delayed(const Duration(seconds: 2));
Navigator.of(context).pop(true);
}
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('Erreur : $e'),
backgroundColor: Colors.red,
),
);
}
}
}
Future<void> _toggleEquipmentValidation(String equipmentId, bool isValidated) async {
try {
if (_isReturnMode) {
if (isValidated) {
final returnedQty = _returnedQuantities[equipmentId];
await _preparationService.validateEquipmentReturn(
widget.eventId,
equipmentId,
returnedQuantity: returnedQty,
);
}
} else {
await _preparationService.validateEquipmentPreparation(widget.eventId, equipmentId);
}
// Recharger l'événement
await _loadEventAndEquipment();
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Erreur: $e'), backgroundColor: Colors.red),
);
}
}
}
Future<void> _validateAllQuickly() async {
setState(() => _isSaving = true);
try {
if (_isReturnMode) {
await _preparationService.validateAllReturn(widget.eventId, _returnedQuantities);
} else {
await _preparationService.validateAllPreparation(widget.eventId);
}
// Afficher le dialog de succès avec animation
if (mounted) {
await showDialog(
context: context,
barrierDismissible: false,
builder: (context) => PreparationSuccessDialog(isReturnMode: _isReturnMode),
);
// Retour à la page précédente
Navigator.of(context).pop();
}
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Erreur: $e'), backgroundColor: Colors.red),
);
}
} finally {
setState(() => _isSaving = false);
if (mounted) setState(() => _isValidating = false);
}
}
Future<void> _validatePreparation() async {
if (_event == null) return;
Future<void> _updateEquipmentStatuses(List<EventEquipment> equipment) async {
for (var eq in equipment) {
try {
final doc = await FirebaseFirestore.instance
.collection('equipments')
.doc(eq.equipmentId)
.get();
// Vérifier quels équipements ne sont pas validés
final missingEquipment = <EquipmentModel>[];
final missingIds = <String>[];
if (doc.exists) {
final equipmentData = EquipmentModel.fromMap(
doc.data() as Map<String, dynamic>,
doc.id,
);
for (var assignedEq in _event!.assignedEquipment) {
final isValidated = _isReturnMode ? assignedEq.isReturned : assignedEq.isPrepared;
// Déterminer le nouveau statut
EquipmentStatus newStatus;
if (eq.isReturned) {
newStatus = EquipmentStatus.available;
} else if (eq.isPrepared || eq.isLoaded) {
newStatus = EquipmentStatus.inUse;
} else {
continue; // Pas de changement
}
if (!isValidated) {
final equipment = _equipmentMap[assignedEq.equipmentId];
if (equipment != null) {
missingEquipment.add(equipment);
missingIds.add(assignedEq.equipmentId);
// Ne mettre à jour que les équipements non quantifiables
if (!equipmentData.hasQuantity) {
await FirebaseFirestore.instance
.collection('equipments')
.doc(eq.equipmentId)
.update({
'status': equipmentStatusToString(newStatus),
'updatedAt': Timestamp.fromDate(DateTime.now()),
});
}
// Gérer les stocks pour les consommables
if (equipmentData.hasQuantity && eq.isReturned && eq.returnedQuantity != null) {
final currentAvailable = equipmentData.availableQuantity ?? 0;
await FirebaseFirestore.instance
.collection('equipments')
.doc(eq.equipmentId)
.update({
'availableQuantity': currentAvailable + eq.returnedQuantity!,
'updatedAt': Timestamp.fromDate(DateTime.now()),
});
}
}
} catch (e) {
print('Error updating equipment status for ${eq.equipmentId}: $e');
}
}
}
// Si tout est validé, on finalise directement
if (missingEquipment.isEmpty) {
await _validateAllQuickly();
return;
String _getSuccessMessage() {
switch (_currentStep) {
case PreparationStep.preparation:
return _loadSimultaneously
? 'Préparation dépôt et chargement aller validés !'
: 'Préparation dépôt validée !';
case PreparationStep.loadingOutbound:
return 'Chargement aller validé !';
case PreparationStep.unloadingReturn:
return _loadSimultaneously
? 'Chargement retour et retour dépôt validés !'
: 'Chargement retour validé !';
case PreparationStep.return_:
return 'Retour dépôt validé !';
}
}
String _getStepTitle() {
switch (_currentStep) {
case PreparationStep.preparation:
return 'Préparation dépôt';
case PreparationStep.loadingOutbound:
return 'Chargement aller';
case PreparationStep.unloadingReturn:
return 'Chargement retour';
case PreparationStep.return_:
return 'Retour dépôt';
}
}
String _getValidateAllButtonText() {
if (_loadSimultaneously) {
return _currentStep == PreparationStep.preparation
? 'Tout confirmer comme préparé et chargé'
: 'Tout confirmer comme déchargé et retourné';
}
// Sinon, afficher le dialog des manquants
if (mounted) {
final result = await showDialog<String>(
switch (_currentStep) {
case PreparationStep.preparation:
return 'Tout confirmer comme préparé';
case PreparationStep.loadingOutbound:
return 'Tout confirmer comme chargé';
case PreparationStep.unloadingReturn:
return 'Tout confirmer comme déchargé';
case PreparationStep.return_:
return 'Tout confirmer comme retourné';
}
}
bool _isStepCompleted() {
return _currentEvent.assignedEquipment.every((eq) {
return _localValidationState[eq.equipmentId] ?? false;
});
}
double _getProgress() {
if (_currentEvent.assignedEquipment.isEmpty) return 0;
return _getValidatedCount() / _currentEvent.assignedEquipment.length;
}
int _getValidatedCount() {
return _currentEvent.assignedEquipment.where((eq) {
return _localValidationState[eq.equipmentId] ?? false;
}).length;
}
ChecklistStep _getChecklistStep() {
switch (_currentStep) {
case PreparationStep.preparation:
return ChecklistStep.preparation;
case PreparationStep.loadingOutbound:
return ChecklistStep.loading;
case PreparationStep.unloadingReturn:
return ChecklistStep.unloading;
case PreparationStep.return_:
return ChecklistStep.return_;
}
}
Future<void> _confirm() async {
// Vérifier s'il y a des équipements manquants (non cochés localement)
final missingEquipmentIds = _currentEvent.assignedEquipment
.where((eq) => !(_localValidationState[eq.equipmentId] ?? false))
.map((eq) => eq.equipmentId)
.toList();
if (missingEquipmentIds.isEmpty) {
// Tout est validé, confirmer directement
await _validateAll();
} else {
// Afficher le dialog des manquants
final missingEquipmentModels = missingEquipmentIds
.map((id) => _equipmentCache[id])
.whereType<EquipmentModel>()
.toList();
final missingEventEquipment = _currentEvent.assignedEquipment
.where((eq) => missingEquipmentIds.contains(eq.equipmentId))
.toList();
final action = await showDialog<String>(
context: context,
builder: (context) => MissingEquipmentDialog(
missingEquipments: missingEquipment,
eventId: widget.eventId,
isReturnMode: _isReturnMode,
missingEquipment: missingEquipmentModels,
eventEquipment: missingEventEquipment,
isReturnMode: _currentStep == PreparationStep.return_ ||
_currentStep == PreparationStep.unloadingReturn,
),
);
if (result == 'confirm_with_missing') {
setState(() => _isSaving = true);
try {
if (_isReturnMode) {
await _preparationService.completeReturnWithMissing(widget.eventId, missingIds);
} else {
await _preparationService.completePreparationWithMissing(widget.eventId, missingIds);
}
if (mounted) {
await showDialog(
context: context,
barrierDismissible: false,
builder: (context) => PreparationSuccessDialog(isReturnMode: _isReturnMode),
);
Navigator.of(context).pop();
}
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Erreur: $e'), backgroundColor: Colors.red),
);
}
} finally {
setState(() => _isSaving = false);
}
} else if (result == 'validate_missing') {
// Valider tous les manquants
setState(() => _isSaving = true);
try {
for (var equipmentId in missingIds) {
await _toggleEquipmentValidation(equipmentId, true);
}
await _validateAllQuickly();
} finally {
setState(() => _isSaving = false);
if (action == 'confirm_anyway') {
// Confirmer malgré les manquants
await _validateAll();
} else if (action == 'mark_as_validated') {
// Marquer les manquants comme validés localement
for (var equipmentId in missingEquipmentIds) {
_localValidationState[equipmentId] = true;
}
setState(() {});
// Puis confirmer
await _validateAll();
}
// Si 'return_to_list', ne rien faire
}
}
@override
Widget build(BuildContext context) {
final userProvider = context.watch<LocalUserProvider>();
final userId = userProvider.uid;
final hasManagePermission = userProvider.hasPermission('manage_events');
// Vérifier si l'utilisateur fait partie de l'équipe
final isInWorkforce = _event?.workforce.any((ref) => ref.id == userId) ?? false;
final hasPermission = hasManagePermission || isInWorkforce;
if (!hasPermission) {
return Scaffold(
appBar: const CustomAppBar(title: 'Accès refusé'),
body: const Center(
child: Text('Vous n\'avez pas les permissions pour accéder à cette page.'),
),
);
}
final allValidated = _isStepCompleted();
final stepTitle = _getStepTitle();
return Scaffold(
appBar: CustomAppBar(title: _pageTitle),
body: _isLoading
? const Center(child: CircularProgressIndicator())
: _event == null
? const Center(child: Text('Événement introuvable'))
appBar: AppBar(
title: Text(stepTitle),
backgroundColor: AppColors.bleuFonce,
),
body: Stack(
children: [
_isLoading
? const Center(child: CircularProgressIndicator())
: Column(
children: [
// En-tête avec info de l'événement
_buildEventHeader(),
Container(
padding: const EdgeInsets.all(16),
color: Colors.grey.shade100,
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Text(
_currentEvent.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 8),
Row(
children: [
Expanded(
child: LinearProgressIndicator(
value: _getProgress(),
backgroundColor: Colors.grey.shade300,
valueColor: AlwaysStoppedAnimation<Color>(
allValidated ? Colors.green : AppColors.bleuFonce,
),
),
),
const SizedBox(width: 12),
Text(
'${_getValidatedCount()}/${_currentEvent.assignedEquipment.length}',
style: const TextStyle(
fontWeight: FontWeight.bold,
fontSize: 16,
),
),
],
),
const SizedBox(height: 12),
// Bouton "Tout confirmer"
_buildQuickValidateButton(),
// Checkbox "charger en même temps" (uniquement pour préparation ou chargement retour)
if (_currentStep == PreparationStep.preparation ||
_currentStep == PreparationStep.unloadingReturn)
CheckboxListTile(
value: _loadSimultaneously,
onChanged: (value) {
setState(() {
_loadSimultaneously = value ?? false;
});
},
title: Text(
_currentStep == PreparationStep.preparation
? 'Charger en même temps (chargement aller)'
: 'Confirmer le retour en même temps (retour dépôt)',
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.w500,
),
),
dense: true,
contentPadding: EdgeInsets.zero,
),
// Liste des équipements
Expanded(child: _buildEquipmentList()),
const SizedBox(height: 8),
ElevatedButton.icon(
onPressed: allValidated ? null : _validateAll,
icon: const Icon(Icons.check_circle_outline),
label: Text(
allValidated
? 'Tout est validé !'
: _getValidateAllButtonText(),
),
style: ElevatedButton.styleFrom(
backgroundColor: allValidated ? Colors.green : AppColors.bleuFonce,
padding: const EdgeInsets.symmetric(vertical: 12),
),
),
],
),
),
Expanded(
child: ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: _currentEvent.assignedEquipment.length,
itemBuilder: (context, index) {
final eventEquipment = _currentEvent.assignedEquipment[index];
final equipment = _equipmentCache[eventEquipment.equipmentId];
// Bouton de validation final
_buildValidateButton(),
if (equipment == null) {
return const SizedBox.shrink();
}
return EquipmentChecklistItem(
equipment: equipment,
eventEquipment: eventEquipment,
step: _getChecklistStep(),
isValidated: _localValidationState[equipment.id] ?? false,
onToggle: () => _toggleEquipmentValidation(equipment.id),
onReturnedQuantityChanged: _currentStep == PreparationStep.return_ && equipment.hasQuantity
? (qty) {
setState(() {
_returnedQuantities[equipment.id] = qty;
});
}
: null,
);
},
),
),
],
),
);
}
Widget _buildEventHeader() {
return Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: AppColors.rouge.withOpacity(0.1),
border: Border(
bottom: BorderSide(color: Colors.grey.shade300),
),
if (_showSuccessAnimation)
Center(
child: ScaleTransition(
scale: _animationController,
child: Container(
padding: const EdgeInsets.all(32),
decoration: const BoxDecoration(
color: Colors.green,
shape: BoxShape.circle,
),
child: const Icon(
Icons.check,
size: 64,
color: Colors.white,
),
),
),
),
],
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
_event!.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
bottomNavigationBar: Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: Colors.white,
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: 0.1),
blurRadius: 4,
offset: const Offset(0, -2),
),
],
),
child: ElevatedButton(
onPressed: _isValidating ? null : _confirm,
style: ElevatedButton.styleFrom(
backgroundColor: allValidated ? Colors.green : AppColors.rouge,
padding: const EdgeInsets.symmetric(vertical: 16),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),
const SizedBox(height: 4),
Text(
'${_event!.assignedEquipment.length} équipement(s) assigné(s)',
style: TextStyle(color: Colors.grey.shade700),
),
],
),
);
}
Widget _buildQuickValidateButton() {
return Container(
padding: const EdgeInsets.all(16),
child: ElevatedButton.icon(
onPressed: _isSaving ? null : _validateAllQuickly,
style: ElevatedButton.styleFrom(
backgroundColor: Colors.green,
minimumSize: const Size(double.infinity, 50),
child: _isValidating
? const SizedBox(
height: 20,
width: 20,
child: CircularProgressIndicator(
strokeWidth: 2,
valueColor: AlwaysStoppedAnimation<Color>(Colors.white),
),
)
: Text(
'Confirmer ${_getStepTitle().toLowerCase()}',
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
),
icon: const Icon(Icons.check_circle, color: Colors.white),
label: Text(
_isReturnMode ? 'Tout confirmer comme retourné' : 'Tout confirmer comme préparé',
style: const TextStyle(color: Colors.white, fontSize: 16),
),
),
);
}
Widget _buildEquipmentList() {
return ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: _event!.assignedEquipment.length,
itemBuilder: (context, index) {
final assignedEq = _event!.assignedEquipment[index];
final equipment = _equipmentMap[assignedEq.equipmentId];
if (equipment == null) {
return const SizedBox.shrink();
}
final isValidated = _isReturnMode ? assignedEq.isReturned : assignedEq.isPrepared;
return EquipmentChecklistItem(
equipment: equipment,
isValidated: isValidated,
onValidate: (value) => _toggleEquipmentValidation(assignedEq.equipmentId, value),
isReturnMode: _isReturnMode,
quantity: assignedEq.quantity,
returnedQuantity: _returnedQuantities[assignedEq.equipmentId],
onReturnedQuantityChanged: _isReturnMode
? (value) {
setState(() {
_returnedQuantities[assignedEq.equipmentId] = value;
});
}
: null,
);
},
);
}
Widget _buildValidateButton() {
return Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: Colors.white,
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.3),
spreadRadius: 1,
blurRadius: 5,
offset: const Offset(0, -2),
),
],
),
child: ElevatedButton(
onPressed: _isSaving ? null : _validatePreparation,
style: ElevatedButton.styleFrom(
backgroundColor: AppColors.rouge,
minimumSize: const Size(double.infinity, 50),
),
child: _isSaving
? const CircularProgressIndicator(color: Colors.white)
: Text(
_isReturnMode ? 'Finaliser le retour' : 'Finaliser la préparation',
style: const TextStyle(color: Colors.white, fontSize: 16),
),
),
);
}