feat: Refactor event equipment management with advanced selection and conflict detection
This commit introduces a complete overhaul of how equipment is assigned to events, focusing on an enhanced user experience, advanced selection capabilities, and robust conflict detection.
**Key Features & Enhancements:**
- **Advanced Equipment Selection UI (`EquipmentSelectionDialog`):**
- New full-screen dialog to select equipment and containers ("boîtes") for an event.
- Hierarchical view showing containers and a flat list of all individual equipment.
- Real-time search and filtering by equipment category.
- Side panel summarizing the current selection and providing recommendations for containers based on selected equipment.
- Supports quantity selection for consumables and cables.
- **Conflict Detection & Management (`EventAvailabilityService`):**
- A new service (`EventAvailabilityService`) checks for equipment availability against other events based on the selected date range.
- The selection dialog visually highlights equipment and containers with scheduling conflicts (e.g., already used, partially unavailable).
- A dedicated conflict resolution dialog (`EquipmentConflictDialog`) appears if conflicting items are selected, allowing the user to either remove them or force the assignment.
- **Integrated Event Form (`EventAssignedEquipmentSection`):**
- The event creation/editing form now includes a new section for managing assigned equipment.
- It clearly displays assigned containers and standalone equipment, showing the composition of each container.
- Integrates the new selection dialog, ensuring all assignments are checked for conflicts before being saved.
- **Event Preparation & Return Workflow (`EventPreparationPage`):**
- New page (`EventPreparationPage`) for managing the check-out (preparation) and check-in (return) of equipment for an event.
- Provides a checklist of all assigned equipment.
- Users can validate each item, with options to "validate all" or finalize with missing items.
- Includes a dialog (`MissingEquipmentDialog`) to handle discrepancies.
- Supports tracking returned quantities for consumables.
**Data Model and Other Changes:**
- The `EventModel` now includes `assignedContainers` to explicitly link containers to an event.
- `EquipmentAssociatedEventsSection` on the equipment detail page is now functional, displaying current, upcoming, and past events for that item.
- Added deployment and versioning scripts (`scripts/deploy.js`, `scripts/increment_version.js`, `scripts/toggle_env.js`) to automate the release process.
- Introduced an application version display in the main drawer (`AppVersion`).
This commit is contained in:
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em2rp/deploy.bat
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60
em2rp/deploy.bat
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@@ -0,0 +1,60 @@
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@echo off
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REM Script Windows pour incrémenter la version et déployer sur Firebase
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echo ================================================
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echo Déploiement Firebase Hosting avec EM2RP
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echo ================================================
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echo.
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echo [0/4] Basculement en mode PRODUCTION...
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node scripts\toggle_env.js prod
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if %ERRORLEVEL% NEQ 0 (
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echo Erreur lors du basculement en mode production
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pause
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exit /b 1
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)
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echo.
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echo [1/4] Incrémentation de la version...
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node scripts\increment_version.js
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if %ERRORLEVEL% NEQ 0 (
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echo Erreur lors de l'incrémentation de la version
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node scripts\toggle_env.js dev
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pause
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exit /b 1
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)
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echo.
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echo [2/4] Build Flutter Web...
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call flutter build web --release
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if %ERRORLEVEL% NEQ 0 (
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echo Erreur lors du build Flutter
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node scripts\toggle_env.js dev
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pause
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exit /b 1
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)
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echo.
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echo [3/4] Déploiement Firebase Hosting...
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call firebase deploy --only hosting
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if %ERRORLEVEL% NEQ 0 (
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echo Erreur lors du déploiement Firebase
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node scripts\toggle_env.js dev
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pause
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exit /b 1
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)
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echo.
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echo [4/4] Retour en mode DÉVELOPPEMENT...
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node scripts\toggle_env.js dev
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if %ERRORLEVEL% NEQ 0 (
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echo ATTENTION: Impossible de rebascule en mode dev
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echo Exécutez manuellement: node scripts\toggle_env.js dev
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)
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echo.
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echo ================================================
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echo Déploiement terminé avec succès!
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echo ================================================
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pause
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