30 lines
850 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace Assets.Scripts.GameSession
{
public class GoToScene : MonoBehaviour
{
public static void GoToSoloMode()
{
SceneManager.LoadScene("SoloGameScene", LoadSceneMode.Single);
}
public static void GoToDuoMode()
{
SceneManager.LoadScene("DuoGameScene", LoadSceneMode.Single);
}
public static void GoToMainMenu()
{
SceneManager.LoadScene("MainMenu", LoadSceneMode.Single);
}
public static void GoToDeathScreenSolo()
{
SceneManager.LoadScene("DeathScreen", LoadSceneMode.Single);
}
public static void GoToDeathScreen1VS1()
{
SceneManager.LoadScene("DeathScreen1VS1", LoadSceneMode.Single);
}
}
}