2025-02-10 18:53:36 +01:00

38 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace Assets.Scripts.GameSession
{
public class GoToScene : MonoBehaviour
{
public static void GoToSoloMode()
{
SceneManager.LoadScene("SoloGameScene", LoadSceneMode.Single);
}
public static void GoToDuoMode()
{
SceneManager.LoadScene("DuoGameScene", LoadSceneMode.Single);
}
public static void GoToMainMenu()
{
SceneManager.LoadScene("MainMenu", LoadSceneMode.Single);
}
public static void GoToDeathScreenSolo()
{
SceneManager.LoadScene("DeathScreen", LoadSceneMode.Single);
}
public static void GoToDeathScreen1VS1()
{
SceneManager.LoadScene("DeathScreen1VS1", LoadSceneMode.Single);
}
public static void GoToSkinMenuPlayer1()
{
SceneManager.LoadScene("SkinMenuPlayer1", LoadSceneMode.Single);
}
public static void GoToSkinMenuPlayer2()
{
SceneManager.LoadScene("SkinMenuPlayer2", LoadSceneMode.Single);
}
}
}