VladimirPirozhenko 6a87d4abda Added classess for views, added new laser obstacle
New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00

19 lines
363 B
C#

using UnityEngine;
public class Turret : MonoBehaviour, IObstacle, IDamageDealer, IResettable
{
public void DealDamage(IDamageable target, int amount)
{
target.TakeDamage(amount);
}
public void Impact()
{
gameObject.SetActive(true);
}
public void ResetToDefault()
{
gameObject.SetActive(true);
}
}