AwesomeRunner/Assets/Scripts/UI/Canvases/PlayerHUDCanvas.cs
2022-08-11 03:37:40 +03:00

17 lines
372 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Canvas))]
public class PlayerHUDCanvas : MonoBehaviour
{
public static PlayerHUDCanvas Instance { get; private set; }
public Canvas Canvas { get; private set; }
void Awake()
{
Instance = this;
Canvas = GetComponent<Canvas>();
}
}