17 lines
372 B
C#
17 lines
372 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(Canvas))]
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public class PlayerHUDCanvas : MonoBehaviour
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{
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public static PlayerHUDCanvas Instance { get; private set; }
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public Canvas Canvas { get; private set; }
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void Awake()
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{
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Instance = this;
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Canvas = GetComponent<Canvas>();
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}
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}
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