- Player null dans les deathscreens - Utilisaton d'une Gamesession inutiles dans les DeathScreens - Fix bouton rejouer qui lance en solo dans deathscreen 1v&
30 lines
789 B
C#
30 lines
789 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Assets.Scripts.GameSession
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{
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public class GoToScene : MonoBehaviour
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{
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public void GoToSoloMode()
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{
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SceneManager.LoadScene("SoloGameScene", LoadSceneMode.Single);
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}
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public void GoToDuoMode()
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{
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SceneManager.LoadScene("DuoGameScene", LoadSceneMode.Single);
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}
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public void GoToMainMenu()
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{
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SceneManager.LoadScene("MainMenu", LoadSceneMode.Single);
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}
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public void GoToDeathScreenSolo()
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{
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SceneManager.LoadScene("", LoadSceneMode.Single);
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}
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public void GoToDeathScreen1VS1()
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{
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SceneManager.LoadScene("", LoadSceneMode.Single);
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}
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}
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} |