AwesomeRunner/Assets/Scripts/UI/Views/PlayerScoreView.cs
2022-08-11 08:49:23 +03:00

22 lines
531 B
C#

using System.Collections;
using TMPro;
using UnityEngine;
[RequireComponent(typeof(RectTransform))]
public class PlayerScoreView : BaseView
{
[SerializeField] private TMP_Text scoreText;
public override void Init()
{
base.Init();
transform.position = Vector3.zero;
RectTransform rectTransform = GetComponent<RectTransform>();
rectTransform.localPosition = Vector3.zero;
}
public void UpdateScore(string score)
{
scoreText.text = $"Score: {score} ";
}
}