AwesomeRunner/Assets/Scripts/Scoreboard/ScoreboardEntry.cs

19 lines
322 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class ScoreboardEntry
{
public string pseudo;
public int score;
public ScoreboardEntry(string pseudo, int score)
{
this.pseudo = pseudo;
this.score = score;
}
}