AwesomeRunner/Assets/Smart Turret Template/Settings/STT_PostProcess_Profile.asset
VladimirPirozhenko 6a87d4abda Added classess for views, added new laser obstacle
New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00

231 lines
4.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7893295128165547882
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 0.75
min: 0
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
scatter:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 65472
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 1
skipIterations:
m_OverrideState: 1
m_Value: 4
min: 0
max: 16
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &-7011558710299706105
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
color:
m_OverrideState: 1
m_Value: {r: 0.1, g: 0.1, b: 0.1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.373
min: 0
max: 1
smoothness:
m_OverrideState: 1
m_Value: 0.25
min: 0.01
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-6808387034834106864
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
gaussianStart:
m_OverrideState: 0
m_Value: 10
min: 0
gaussianEnd:
m_OverrideState: 0
m_Value: 30
min: 0
gaussianMaxRadius:
m_OverrideState: 0
m_Value: 1
min: 0.5
max: 1.5
highQualitySampling:
m_OverrideState: 0
m_Value: 0
focusDistance:
m_OverrideState: 1
m_Value: 2
min: 0.1
aperture:
m_OverrideState: 1
m_Value: 32
min: 1
max: 32
focalLength:
m_OverrideState: 1
m_Value: 110
min: 1
max: 300
bladeCount:
m_OverrideState: 0
m_Value: 5
min: 3
max: 9
bladeCurvature:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
bladeRotation:
m_OverrideState: 0
m_Value: 0
min: -180
max: 180
--- !u!114 &-1519961026983420668
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 0
m_Value: 0
quality:
m_OverrideState: 1
m_Value: 2
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 0.05
min: 0
max: 0.2
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: STT_PostProcess_Profile
m_EditorClassIdentifier:
components:
- {fileID: -7893295128165547882}
- {fileID: -7011558710299706105}
- {fileID: -1519961026983420668}
- {fileID: 8218841739075087596}
- {fileID: -6808387034834106864}
--- !u!114 &8218841739075087596
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
type:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.4
min: 0
max: 1
response:
m_OverrideState: 0
m_Value: 0.8
min: 0
max: 1
texture:
m_OverrideState: 0
m_Value: {fileID: 0}