28 lines
546 B
C#
28 lines
546 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AiInput : IPlayerInput
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{
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public bool IsShooting()
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{
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throw new NotImplementedException();
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}
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public EInputDirection? ScanDirection()
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{
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throw new NotImplementedException();
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}
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//public bool ActivateAbility()
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//{
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// throw new System.NotImplementedException();
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//}
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//public EInputDirection? ScanDirection()
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//{
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// throw new System.NotImplementedException();
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//}
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}
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