%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5750222509257206156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5750222509257206154} - component: {fileID: 5750222509257206155} m_Layer: 0 m_Name: ChunkPool m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5750222509257206154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750222509257206156} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -500.42767, y: -332.09, z: 1.6611246} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5750222509257206155 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750222509257206156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 506813849e0819640b461c8c8c8331b9, type: 3} m_Name: m_EditorClassIdentifier: capacity: 30 isActiveByDefault: 1 prefab: {fileID: 7423857566743054097, guid: 9b90fe6584244f945a5cf4bfffd577c7, type: 3} spawner: {fileID: 0}