VladimirPirozhenko
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388791ecd2
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Updated pooling , added cached components
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2022-08-22 21:09:09 +03:00 |
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VladimirPirozhenko
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ea3f8313ce
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Upgraded Pool inspector
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2022-08-21 05:13:11 +03:00 |
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VladimirPirozhenko
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9067758171
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Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
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2022-08-14 06:14:54 +03:00 |
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VladimirPirozhenko
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80720c8eb7
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Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
Moreover cleaned-up old code
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2022-08-13 01:57:16 +03:00 |
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VladimirPirozhenko
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bb4f8691e2
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Updated Input system, got rid of old code, updated HUD
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2022-08-11 03:37:40 +03:00 |
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VladimirPirozhenko
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4fa18a41a0
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Changed animation strings to hashes, added IPoolable interface, upgrade pool system
Change generation of obstacles
Now all the important objects is cointained by pools
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2022-08-09 22:23:49 +03:00 |
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VladimirPirozhenko
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c7a0ad0f90
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Added obstacles, started working on chunk generator
Added obstacles, updated pools, added extention for list, updated LaneSystem
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2022-08-09 04:43:03 +03:00 |
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VladimirPirozhenko
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e3ba21a250
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Added skybox, cleaned-up code, adjusted anims
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2022-08-08 11:38:05 +03:00 |
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VladimirPirozhenko
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45b277e7d1
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Initial commit
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2022-08-07 07:31:16 +03:00 |
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