17 Commits

Author SHA1 Message Date
ee95dd043f Split screen, controls not workings 2025-01-07 17:26:15 +01:00
Louis
473fe2e123 Mise en commun avec Teddy + COrrection du jump 2024-12-12 09:32:18 +01:00
VladimirPirozhenko
d3747cd60e Added few variations of fog 2022-08-28 21:36:22 +03:00
VladimirPirozhenko
e94e767912 Updated scoreboard system to show list of records via PlayerPrefs 2022-08-24 00:13:44 +03:00
VladimirPirozhenko
388791ecd2 Updated pooling , added cached components 2022-08-22 21:09:09 +03:00
VladimirPirozhenko
ea3f8313ce Upgraded Pool inspector 2022-08-21 05:13:11 +03:00
VladimirPirozhenko
6889a11109 Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd Shader branch, added surface shader for curved world , all of the assets were transferred to it 2022-08-17 03:35:34 +03:00
VladimirPirozhenko
f2797a5355 Updated input system, added touch inputs
Now InputTranslator has its own interface to provide polymorphism in GameSession class
Touch input read only if target platform is android
2022-08-16 04:01:08 +03:00
VladimirPirozhenko
e1c8070226 Fixed bugs with input if a player is unplayable and pause is set
Input translator upgraded
2022-08-15 20:57:11 +03:00
VladimirPirozhenko
9067758171 Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
2022-08-14 06:14:54 +03:00
VladimirPirozhenko
0fb508126d Updated InputTranslator and View manager, it fixed few bugs with allowing controls
InputTranslator now can check whether is translation is restricted, added new method to ViewManager - IsActive - to check if view is active or not
2022-08-13 02:45:01 +03:00
VladimirPirozhenko
80720c8eb7 Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
Moreover cleaned-up old code
2022-08-13 01:57:16 +03:00
VladimirPirozhenko
6999e84b65 Added pause and pause view, added restriction of input while in paused state
Upgraded Input system to fit demands of paused game (no movement inputs allowed!)
2022-08-12 05:38:17 +03:00
VladimirPirozhenko
bb4f8691e2 Updated Input system, got rid of old code, updated HUD 2022-08-11 03:37:40 +03:00
VladimirPirozhenko
e3ba21a250 Added skybox, cleaned-up code, adjusted anims 2022-08-08 11:38:05 +03:00
VladimirPirozhenko
45b277e7d1 Initial commit 2022-08-07 07:31:16 +03:00