Louis
5350d2fb77
Correction de la vie du joueur et suppression bar de vie
2024-12-04 14:34:50 +01:00
VladimirPirozhenko
f494fea030
Added tools for pool creation
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It using code generation and reflection
2022-08-19 03:49:06 +03:00
VladimirPirozhenko
6889a11109
Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
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Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd
Shader branch, added surface shader for curved world , all of the assets were transferred to it
2022-08-17 03:35:34 +03:00
VladimirPirozhenko
9067758171
Extracted code to Grid class, adjusted jump time to get better game feel
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Also fixed scaling of score ui element
2022-08-14 06:14:54 +03:00
VladimirPirozhenko
80720c8eb7
Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
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Moreover cleaned-up old code
2022-08-13 01:57:16 +03:00
VladimirPirozhenko
7c98ec00e5
Added scoreaboard button in pause menu, added proper scoreboard view
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Also added close button to scoreboard view
2022-08-12 20:20:48 +03:00
VladimirPirozhenko
6999e84b65
Added pause and pause view, added restriction of input while in paused state
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Upgraded Input system to fit demands of paused game (no movement inputs allowed!)
2022-08-12 05:38:17 +03:00
VladimirPirozhenko
e15e453c8e
Added Hearts UI health representation, added scoreboard, added tweaks to input system, also code clean-up
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Deleted unused assets, added HeartsView
2022-08-11 08:49:23 +03:00
VladimirPirozhenko
bb4f8691e2
Updated Input system, got rid of old code, updated HUD
2022-08-11 03:37:40 +03:00
VladimirPirozhenko
6a87d4abda
Added classess for views, added new laser obstacle
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New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00