61 Commits

Author SHA1 Message Date
cda263839d Ajout du system de coins et modif de l'obstacle de Paul 2025-01-16 11:54:09 +01:00
a9b626b86e Ajout musique game scene 2025-01-15 16:04:57 +01:00
2d5bf6002f Ajout de jump sound + changement de lane
Et musique dans le Main Menu
2025-01-15 16:00:11 +01:00
9401b9fc8a Bug FIX :
- Player null dans les deathscreens
- Utilisaton d'une Gamesession inutiles dans les DeathScreens
- Fix bouton rejouer qui lance en solo dans deathscreen 1v&
2025-01-15 14:42:38 +01:00
08338d6dc7 Merge branch '1vs1' into dev
# Conflicts:
#	Assets/Scenes/DeathScreen.unity
#	Assets/Scenes/MainMenu.unity
#	Assets/ScriptableObjects/PlayerData.cs
#	Assets/Scripts/GameSession/GameSession.cs
#	Assets/Scripts/Player/Player.cs
#	Assets/Scripts/Road/ChunkGenerator.cs
2025-01-15 09:51:22 +01:00
2bf911a312 1V1 logique OK, Manque modif deathscreen 2025-01-14 17:41:14 +01:00
f47def84dd 1V1 OK, GameSession refactor, deathScreen to finish 2025-01-14 17:03:48 +01:00
47d6adf479 1V1 logic OK 2025-01-09 11:44:33 +01:00
e5f6f9fa54 LoadAsync + fix button play 2025-01-09 11:05:24 +01:00
2898130a82 Jump and crouch OK, lane broken 2025-01-09 10:18:10 +01:00
9ae93651f1 Relance partie + fix curve Y 2025-01-09 09:47:26 +01:00
ee95dd043f Split screen, controls not workings 2025-01-07 17:26:15 +01:00
Louis
8a94ce9de3 Merge branch 'dev' of https://github.com/ElPoyo266/AwesomeRunner- into speedAcceleration
# Conflicts:
#	.idea/.idea.AwesomeRunner/.idea/.gitignore
#	.vscode/settings.json
#	Assets/ParticleSystems/lasers/lasers2.unitypackage.meta
#	Assets/Scenes/DeathScreen.unity.meta
#	Assets/Scenes/GameScene.unity
#	Assets/Scenes/MainMenu.unity
#	Assets/ScriptableObjects/PlayerData.asset
#	Assets/Scripts/Player/Health.cs
#	Assets/Scripts/Player/Player.cs
#	Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset
#	Assets/TextMesh Pro/Examples & Extras/Scenes/27 - Double Pass Shader Example.unity.meta
#	ProjectSettings/EditorBuildSettings.asset
2025-01-07 16:59:09 +01:00
0203544469 files that should be commited before 2025-01-07 16:50:15 +01:00
Louis
4c350d16a4 Patch bouton relance DeathScreen 2025-01-07 16:48:41 +01:00
e5d7120e59 Added speed accelerator (without managing the animation length) 2025-01-07 16:43:43 +01:00
Louis
4181b857e1 Merge branch 'JumpCorrection' of https://github.com/ElPoyo266/AwesomeRunner- into dev 2025-01-07 16:19:52 +01:00
Louis
3953403bc0 textures 2025-01-07 16:17:30 +01:00
Louis
66691a9c7a textures new box 2025-01-07 16:06:30 +01:00
Louis
17f27aa8a3 Ajout obstacle + patch 2025-01-07 16:05:14 +01:00
Louis
928e5f1621 Changements 2024-12-12 11:45:17 +01:00
6bdec2b7c4 Ajout box 2024-12-12 11:37:37 +01:00
0828b8dbac Modif Louis + moi 2024-12-12 11:15:25 +01:00
Louis
f8a6fdfe3d Removed too large image (needed) 2024-12-12 09:55:47 +01:00
Louis
473fe2e123 Mise en commun avec Teddy + COrrection du jump 2024-12-12 09:32:18 +01:00
Louis
ce75c2f632 Correction du jump qui faisait "brute" à la descente 2024-12-04 16:24:57 +01:00
7e2b30e11a FIX broken merge 2024-12-04 15:17:48 +01:00
Louis
5350d2fb77 Correction de la vie du joueur et suppression bar de vie 2024-12-04 14:34:50 +01:00
Louis
47ef32380e Ajout death screen 2024-12-04 14:27:52 +01:00
Louis
c27de2dd97 fichier modifié sans raison ? 2024-12-04 14:27:16 +01:00
dbb4f0a59e End of camera correction 2024-12-02 14:01:16 +01:00
Louis
57229cbc5c Correction HP, ajout base de main menu, passage sous unity 6 2024-11-28 17:20:08 +01:00
VladimirPirozhenko
f28cbbc34a Fixed prefabs 2022-09-13 22:13:09 +03:00
VladimirPirozhenko
e2c8ed2399 Fixed bug, then creating pool from derived class 2022-09-13 22:05:42 +03:00
VladimirPirozhenko
d9931e379b Some tweaks to pooling editor 2022-09-12 22:23:18 +03:00
VladimirPirozhenko
d3747cd60e Added few variations of fog 2022-08-28 21:36:22 +03:00
Vladimir Pirozhenko
49de54745e Added scrollview and sorting by high score in scoreboard
Also fixed bug in PoolCreatorInspector in Split function
2022-08-26 18:19:56 +04:00
VladimirPirozhenko
35f724fcc1 Reworked few methods for list instead of dictionary 2022-08-23 23:21:19 +03:00
VladimirPirozhenko
e94e767912 Updated scoreboard system to show list of records via PlayerPrefs 2022-08-24 00:13:44 +03:00
VladimirPirozhenko
388791ecd2 Updated pooling , added cached components 2022-08-22 21:09:09 +03:00
VladimirPirozhenko
ef754928a5 Fixed Curved Shader 2022-08-21 05:16:14 +03:00
VladimirPirozhenko
ea3f8313ce Upgraded Pool inspector 2022-08-21 05:13:11 +03:00
VladimirPirozhenko
89ad14949b Upgraded pools, Cleaned-up unused code 2022-08-20 08:00:04 +03:00
VladimirPirozhenko
f494fea030 Added tools for pool creation
It using code generation and reflection
2022-08-19 03:49:06 +03:00
VladimirPirozhenko
6889a11109 Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd Shader branch, added surface shader for curved world , all of the assets were transferred to it 2022-08-17 03:35:34 +03:00
VladimirPirozhenko
f2797a5355 Updated input system, added touch inputs
Now InputTranslator has its own interface to provide polymorphism in GameSession class
Touch input read only if target platform is android
2022-08-16 04:01:08 +03:00
VladimirPirozhenko
e1c8070226 Fixed bugs with input if a player is unplayable and pause is set
Input translator upgraded
2022-08-15 20:57:11 +03:00
VladimirPirozhenko
9067758171 Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
2022-08-14 06:14:54 +03:00
VladimirPirozhenko
0fb508126d Updated InputTranslator and View manager, it fixed few bugs with allowing controls
InputTranslator now can check whether is translation is restricted, added new method to ViewManager - IsActive - to check if view is active or not
2022-08-13 02:45:01 +03:00