Louis
|
8a94ce9de3
|
Merge branch 'dev' of https://github.com/ElPoyo266/AwesomeRunner- into speedAcceleration
# Conflicts:
# .idea/.idea.AwesomeRunner/.idea/.gitignore
# .vscode/settings.json
# Assets/ParticleSystems/lasers/lasers2.unitypackage.meta
# Assets/Scenes/DeathScreen.unity.meta
# Assets/Scenes/GameScene.unity
# Assets/Scenes/MainMenu.unity
# Assets/ScriptableObjects/PlayerData.asset
# Assets/Scripts/Player/Health.cs
# Assets/Scripts/Player/Player.cs
# Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset
# Assets/TextMesh Pro/Examples & Extras/Scenes/27 - Double Pass Shader Example.unity.meta
# ProjectSettings/EditorBuildSettings.asset
|
2025-01-07 16:59:09 +01:00 |
|
|
e5d7120e59
|
Added speed accelerator (without managing the animation length)
|
2025-01-07 16:43:43 +01:00 |
|
Louis
|
ce75c2f632
|
Correction du jump qui faisait "brute" à la descente
|
2024-12-04 16:24:57 +01:00 |
|
Louis
|
5350d2fb77
|
Correction de la vie du joueur et suppression bar de vie
|
2024-12-04 14:34:50 +01:00 |
|
Louis
|
57229cbc5c
|
Correction HP, ajout base de main menu, passage sous unity 6
|
2024-11-28 17:20:08 +01:00 |
|
VladimirPirozhenko
|
f2797a5355
|
Updated input system, added touch inputs
Now InputTranslator has its own interface to provide polymorphism in GameSession class
Touch input read only if target platform is android
|
2022-08-16 04:01:08 +03:00 |
|
VladimirPirozhenko
|
e1c8070226
|
Fixed bugs with input if a player is unplayable and pause is set
Input translator upgraded
|
2022-08-15 20:57:11 +03:00 |
|
VladimirPirozhenko
|
9067758171
|
Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
|
2022-08-14 06:14:54 +03:00 |
|
VladimirPirozhenko
|
6999e84b65
|
Added pause and pause view, added restriction of input while in paused state
Upgraded Input system to fit demands of paused game (no movement inputs allowed!)
|
2022-08-12 05:38:17 +03:00 |
|
VladimirPirozhenko
|
6a87d4abda
|
Added classess for views, added new laser obstacle
New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
|
2022-08-10 06:10:40 +03:00 |
|
VladimirPirozhenko
|
c7a0ad0f90
|
Added obstacles, started working on chunk generator
Added obstacles, updated pools, added extention for list, updated LaneSystem
|
2022-08-09 04:43:03 +03:00 |
|
VladimirPirozhenko
|
e3ba21a250
|
Added skybox, cleaned-up code, adjusted anims
|
2022-08-08 11:38:05 +03:00 |
|
VladimirPirozhenko
|
45b277e7d1
|
Initial commit
|
2022-08-07 07:31:16 +03:00 |
|