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5a58064e4d
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Fixed a lot of errors:
Obosolet methods, null references
Removed dead code
Clean Code
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2025-01-16 11:07:26 +01:00 |
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75c890766c
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Centralised player data into game session
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2025-01-15 17:25:18 +01:00 |
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08338d6dc7
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Merge branch '1vs1' into dev
# Conflicts:
# Assets/Scenes/DeathScreen.unity
# Assets/Scenes/MainMenu.unity
# Assets/ScriptableObjects/PlayerData.cs
# Assets/Scripts/GameSession/GameSession.cs
# Assets/Scripts/Player/Player.cs
# Assets/Scripts/Road/ChunkGenerator.cs
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2025-01-15 09:51:22 +01:00 |
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2bf911a312
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1V1 logique OK, Manque modif deathscreen
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2025-01-14 17:41:14 +01:00 |
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Louis
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8a94ce9de3
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Merge branch 'dev' of https://github.com/ElPoyo266/AwesomeRunner- into speedAcceleration
# Conflicts:
# .idea/.idea.AwesomeRunner/.idea/.gitignore
# .vscode/settings.json
# Assets/ParticleSystems/lasers/lasers2.unitypackage.meta
# Assets/Scenes/DeathScreen.unity.meta
# Assets/Scenes/GameScene.unity
# Assets/Scenes/MainMenu.unity
# Assets/ScriptableObjects/PlayerData.asset
# Assets/Scripts/Player/Health.cs
# Assets/Scripts/Player/Player.cs
# Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Bangers SDF.asset
# Assets/TextMesh Pro/Examples & Extras/Scenes/27 - Double Pass Shader Example.unity.meta
# ProjectSettings/EditorBuildSettings.asset
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2025-01-07 16:59:09 +01:00 |
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0203544469
|
files that should be commited before
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2025-01-07 16:50:15 +01:00 |
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Louis
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473fe2e123
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Mise en commun avec Teddy + COrrection du jump
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2024-12-12 09:32:18 +01:00 |
|
Louis
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ce75c2f632
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Correction du jump qui faisait "brute" à la descente
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2024-12-04 16:24:57 +01:00 |
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VladimirPirozhenko
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e94e767912
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Updated scoreboard system to show list of records via PlayerPrefs
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2022-08-24 00:13:44 +03:00 |
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VladimirPirozhenko
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e1c8070226
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Fixed bugs with input if a player is unplayable and pause is set
Input translator upgraded
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2022-08-15 20:57:11 +03:00 |
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VladimirPirozhenko
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9067758171
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Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
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2022-08-14 06:14:54 +03:00 |
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VladimirPirozhenko
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80720c8eb7
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Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
Moreover cleaned-up old code
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2022-08-13 01:57:16 +03:00 |
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VladimirPirozhenko
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bb4f8691e2
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Updated Input system, got rid of old code, updated HUD
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2022-08-11 03:37:40 +03:00 |
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VladimirPirozhenko
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c7a0ad0f90
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Added obstacles, started working on chunk generator
Added obstacles, updated pools, added extention for list, updated LaneSystem
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2022-08-09 04:43:03 +03:00 |
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VladimirPirozhenko
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e3ba21a250
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Added skybox, cleaned-up code, adjusted anims
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2022-08-08 11:38:05 +03:00 |
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VladimirPirozhenko
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45b277e7d1
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Initial commit
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2022-08-07 07:31:16 +03:00 |
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