5 Commits

Author SHA1 Message Date
VladimirPirozhenko
6889a11109 Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd Shader branch, added surface shader for curved world , all of the assets were transferred to it 2022-08-17 03:35:34 +03:00
VladimirPirozhenko
6999e84b65 Added pause and pause view, added restriction of input while in paused state
Upgraded Input system to fit demands of paused game (no movement inputs allowed!)
2022-08-12 05:38:17 +03:00
VladimirPirozhenko
e15e453c8e Added Hearts UI health representation, added scoreboard, added tweaks to input system, also code clean-up
Deleted unused assets, added HeartsView
2022-08-11 08:49:23 +03:00
VladimirPirozhenko
69b5665074 Added proper animatons, built some prefabs
Converted generic to humanoid animations, set up animation controller, make the game work again
2022-08-07 10:06:06 +03:00