9 Commits

Author SHA1 Message Date
VladimirPirozhenko
388791ecd2 Updated pooling , added cached components 2022-08-22 21:09:09 +03:00
VladimirPirozhenko
ea3f8313ce Upgraded Pool inspector 2022-08-21 05:13:11 +03:00
VladimirPirozhenko
9067758171 Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
2022-08-14 06:14:54 +03:00
VladimirPirozhenko
80720c8eb7 Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
Moreover cleaned-up old code
2022-08-13 01:57:16 +03:00
VladimirPirozhenko
bb4f8691e2 Updated Input system, got rid of old code, updated HUD 2022-08-11 03:37:40 +03:00
VladimirPirozhenko
4fa18a41a0 Changed animation strings to hashes, added IPoolable interface, upgrade pool system
Change generation of obstacles
Now all the important objects is cointained by pools
2022-08-09 22:23:49 +03:00
VladimirPirozhenko
c7a0ad0f90 Added obstacles, started working on chunk generator
Added obstacles, updated pools, added extention for list, updated LaneSystem
2022-08-09 04:43:03 +03:00
VladimirPirozhenko
e3ba21a250 Added skybox, cleaned-up code, adjusted anims 2022-08-08 11:38:05 +03:00
VladimirPirozhenko
45b277e7d1 Initial commit 2022-08-07 07:31:16 +03:00