VladimirPirozhenko
|
89ad14949b
|
Upgraded pools, Cleaned-up unused code
|
2022-08-20 08:00:04 +03:00 |
|
VladimirPirozhenko
|
e1c8070226
|
Fixed bugs with input if a player is unplayable and pause is set
Input translator upgraded
|
2022-08-15 20:57:11 +03:00 |
|
VladimirPirozhenko
|
9067758171
|
Extracted code to Grid class, adjusted jump time to get better game feel
Also fixed scaling of score ui element
|
2022-08-14 06:14:54 +03:00 |
|
VladimirPirozhenko
|
80720c8eb7
|
Reworked pooling a little bit, added input restrictions to avoid gaining controls to player while paused/dead
Moreover cleaned-up old code
|
2022-08-13 01:57:16 +03:00 |
|
VladimirPirozhenko
|
6999e84b65
|
Added pause and pause view, added restriction of input while in paused state
Upgraded Input system to fit demands of paused game (no movement inputs allowed!)
|
2022-08-12 05:38:17 +03:00 |
|
VladimirPirozhenko
|
e15e453c8e
|
Added Hearts UI health representation, added scoreboard, added tweaks to input system, also code clean-up
Deleted unused assets, added HeartsView
|
2022-08-11 08:49:23 +03:00 |
|
VladimirPirozhenko
|
bb4f8691e2
|
Updated Input system, got rid of old code, updated HUD
|
2022-08-11 03:37:40 +03:00 |
|
VladimirPirozhenko
|
4fa18a41a0
|
Changed animation strings to hashes, added IPoolable interface, upgrade pool system
Change generation of obstacles
Now all the important objects is cointained by pools
|
2022-08-09 22:23:49 +03:00 |
|
VladimirPirozhenko
|
c7a0ad0f90
|
Added obstacles, started working on chunk generator
Added obstacles, updated pools, added extention for list, updated LaneSystem
|
2022-08-09 04:43:03 +03:00 |
|
VladimirPirozhenko
|
e3ba21a250
|
Added skybox, cleaned-up code, adjusted anims
|
2022-08-08 11:38:05 +03:00 |
|
VladimirPirozhenko
|
45b277e7d1
|
Initial commit
|
2022-08-07 07:31:16 +03:00 |
|