9401b9fc8a
Bug FIX :
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- Player null dans les deathscreens
- Utilisaton d'une Gamesession inutiles dans les DeathScreens
- Fix bouton rejouer qui lance en solo dans deathscreen 1v&
2025-01-15 14:42:38 +01:00
08338d6dc7
Merge branch '1vs1' into dev
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# Conflicts:
# Assets/Scenes/DeathScreen.unity
# Assets/Scenes/MainMenu.unity
# Assets/ScriptableObjects/PlayerData.cs
# Assets/Scripts/GameSession/GameSession.cs
# Assets/Scripts/Player/Player.cs
# Assets/Scripts/Road/ChunkGenerator.cs
2025-01-15 09:51:22 +01:00
2bf911a312
1V1 logique OK, Manque modif deathscreen
2025-01-14 17:41:14 +01:00
Louis
928e5f1621
Changements
2024-12-12 11:45:17 +01:00
VladimirPirozhenko
ea3f8313ce
Upgraded Pool inspector
2022-08-21 05:13:11 +03:00
VladimirPirozhenko
89ad14949b
Upgraded pools, Cleaned-up unused code
2022-08-20 08:00:04 +03:00
VladimirPirozhenko
9067758171
Extracted code to Grid class, adjusted jump time to get better game feel
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Also fixed scaling of score ui element
2022-08-14 06:14:54 +03:00
VladimirPirozhenko
bb4f8691e2
Updated Input system, got rid of old code, updated HUD
2022-08-11 03:37:40 +03:00
VladimirPirozhenko
6a87d4abda
Added classess for views, added new laser obstacle
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New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00
VladimirPirozhenko
4fa18a41a0
Changed animation strings to hashes, added IPoolable interface, upgrade pool system
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Change generation of obstacles
Now all the important objects is cointained by pools
2022-08-09 22:23:49 +03:00
VladimirPirozhenko
c7a0ad0f90
Added obstacles, started working on chunk generator
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Added obstacles, updated pools, added extention for list, updated LaneSystem
2022-08-09 04:43:03 +03:00
VladimirPirozhenko
45b277e7d1
Initial commit
2022-08-07 07:31:16 +03:00