5 Commits

Author SHA1 Message Date
Louis
57229cbc5c Correction HP, ajout base de main menu, passage sous unity 6 2024-11-28 17:20:08 +01:00
VladimirPirozhenko
f28cbbc34a Fixed prefabs 2022-09-13 22:13:09 +03:00
VladimirPirozhenko
6889a11109 Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd Shader branch, added surface shader for curved world , all of the assets were transferred to it 2022-08-17 03:35:34 +03:00
VladimirPirozhenko
6a87d4abda Added classess for views, added new laser obstacle
New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00