Louis
57229cbc5c
Correction HP, ajout base de main menu, passage sous unity 6
2024-11-28 17:20:08 +01:00
VladimirPirozhenko
f28cbbc34a
Fixed prefabs
2022-09-13 22:13:09 +03:00
VladimirPirozhenko
6889a11109
Added surface shaders for additive blending,emission and cutoff, also upgraded standard curved shader massively
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Fixed shadows with shader, optimized few things for mobiles, added CulledCamera script to prevent meshes to dissapear in front of camera
WorldCurver now lives in GameSession, from which it will be controlled
2022-08-18 03:37:06 +03:00
VladimirPirozhenko
fff9c8c5cd
Shader branch, added surface shader for curved world , all of the assets were transferred to it
2022-08-17 03:35:34 +03:00
VladimirPirozhenko
6a87d4abda
Added classess for views, added new laser obstacle
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New laser obstacle uses particle system, UI not yet implemented, but classess for ui was added
2022-08-10 06:10:40 +03:00