Deleted useless files, added FPS counter
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propertyPath: m_LocalRotation.w
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propertyPath: m_LocalRotation.z
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
|
|
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propertyPath: m_LocalEulerAnglesHint.x
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
|
|
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propertyPath: m_LocalEulerAnglesHint.y
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 1745715107522379418, guid: 14324a667c77e6349b280cb9574582aa,
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type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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@ -4132,14 +4026,12 @@ GameObject:
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m_IsActive: 1
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m_IsActive: 1
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--- !u!4 &2249596435903131709 stripped
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--- !u!4 &2249596435903131709 stripped
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Transform:
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Transform:
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m_CorrespondingSourceObject: {fileID: 6873339892592015098, guid: 01fa89ab9028c864b8560621b7d51f50,
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m_CorrespondingSourceObject: {fileID: 6873339892592015098, guid: 01fa89ab9028c864b8560621b7d51f50, type: 3}
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type: 3}
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m_PrefabInstance: {fileID: 4637351081365096135}
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m_PrefabInstance: {fileID: 4637351081365096135}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &2249596435903131710 stripped
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--- !u!114 &2249596435903131710 stripped
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MonoBehaviour:
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 7509186232753540492, guid: 01fa89ab9028c864b8560621b7d51f50,
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m_CorrespondingSourceObject: {fileID: 7509186232753540492, guid: 01fa89ab9028c864b8560621b7d51f50, type: 3}
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type: 3}
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m_PrefabInstance: {fileID: 4637351081365096135}
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m_PrefabInstance: {fileID: 4637351081365096135}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_GameObject: {fileID: 0}
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@ -4179,8 +4071,7 @@ MonoBehaviour:
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prefab: {fileID: -2344530007010565835, guid: dd64cf90044eea341a44470119043683, type: 3}
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prefab: {fileID: -2344530007010565835, guid: dd64cf90044eea341a44470119043683, type: 3}
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--- !u!114 &4230759379826572186 stripped
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--- !u!114 &4230759379826572186 stripped
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MonoBehaviour:
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 3244299530156243158, guid: 14324a667c77e6349b280cb9574582aa,
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m_CorrespondingSourceObject: {fileID: 3244299530156243158, guid: 14324a667c77e6349b280cb9574582aa, type: 3}
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type: 3}
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m_PrefabInstance: {fileID: 1707070993859281740}
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m_PrefabInstance: {fileID: 1707070993859281740}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_GameObject: {fileID: 0}
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@ -4197,73 +4088,59 @@ PrefabInstance:
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serializedVersion: 3
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_TransformParent: {fileID: 0}
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m_Modifications:
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m_Modifications:
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type: 3}
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propertyPath: 'm_Materials.Array.data[0]'
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propertyPath: m_Materials.Array.data[0]
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value:
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value:
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objectReference: {fileID: 2100000, guid: 52883a1cafd660e448b2cd963dd45cc6, type: 2}
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objectReference: {fileID: 2100000, guid: 52883a1cafd660e448b2cd963dd45cc6, type: 2}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalRotation.w
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propertyPath: m_LocalRotation.w
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value: 1
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalRotation.x
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalRotation.y
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propertyPath: m_LocalRotation.y
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalRotation.z
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propertyPath: m_LocalRotation.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: laneSystem
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propertyPath: laneSystem
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value:
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value:
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objectReference: {fileID: 106057762}
|
objectReference: {fileID: 106057762}
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|
||||||
type: 3}
|
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propertyPath: m_Name
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propertyPath: m_Name
|
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value: Player
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value: Player
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
|
|
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propertyPath: PlayerHUD
|
propertyPath: PlayerHUD
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value:
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value:
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objectReference: {fileID: 574795018}
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objectReference: {fileID: 574795018}
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||||||
|
@ -1,143 +0,0 @@
|
|||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace Utils
|
|
||||||
{
|
|
||||||
public class CubemapTextureBuilder : EditorWindow
|
|
||||||
{
|
|
||||||
[MenuItem("Tools/Cubemap Builder")]
|
|
||||||
public static void OpenWindow()
|
|
||||||
{
|
|
||||||
GetWindow<CubemapTextureBuilder>();
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly Texture2D[] _textures = new Texture2D[6];
|
|
||||||
private readonly string[] _labels = new string[] {
|
|
||||||
"Right", "Left",
|
|
||||||
"Top", "Bottom",
|
|
||||||
"Front", "Back"
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly TextureFormat[] _hdrFormats = new TextureFormat[] {
|
|
||||||
TextureFormat.ASTC_HDR_10x10 ,
|
|
||||||
TextureFormat.ASTC_HDR_12x12 ,
|
|
||||||
TextureFormat.ASTC_HDR_4x4 ,
|
|
||||||
TextureFormat.ASTC_HDR_5x5 ,
|
|
||||||
TextureFormat.ASTC_HDR_6x6 ,
|
|
||||||
TextureFormat.ASTC_HDR_8x8 ,
|
|
||||||
TextureFormat.BC6H ,
|
|
||||||
TextureFormat.RGBAFloat ,
|
|
||||||
TextureFormat.RGBAHalf
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly Vector2Int[] _placementRects = new Vector2Int[]
|
|
||||||
{
|
|
||||||
new Vector2Int(2, 1),
|
|
||||||
new Vector2Int(0, 1),
|
|
||||||
new Vector2Int(1, 2),
|
|
||||||
new Vector2Int(1, 0),
|
|
||||||
new Vector2Int(1, 1),
|
|
||||||
new Vector2Int(3, 1),
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
private void OnGUI()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 6; i++)
|
|
||||||
{
|
|
||||||
_textures[i] = EditorGUILayout.ObjectField(_labels[i], _textures[i], typeof(Texture2D), false) as Texture2D;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (GUILayout.Button("Build Cubemap"))
|
|
||||||
{
|
|
||||||
// Missing Texture
|
|
||||||
if (_textures.Any(t => t == null))
|
|
||||||
{
|
|
||||||
EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get size
|
|
||||||
var size = _textures[0].width;
|
|
||||||
|
|
||||||
// Not all of the same size or square
|
|
||||||
if (_textures.Any(t => (t.width != size) || (t.height != size)))
|
|
||||||
{
|
|
||||||
EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var isHDR = _hdrFormats.Any(f => f == _textures[0].format);
|
|
||||||
var texturePaths = _textures.Select(AssetDatabase.GetAssetPath).ToArray();
|
|
||||||
|
|
||||||
// Should be ok, ask for the file path.
|
|
||||||
var path = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(texturePaths[0]), "Cubemap", isHDR ? "exr" : "png");
|
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(path)) return;
|
|
||||||
|
|
||||||
// Save the readable flag to restore it afterwards
|
|
||||||
var readableFlags = _textures.Select(t => t.isReadable).ToArray();
|
|
||||||
|
|
||||||
// Get the importer and mark the textures as readable
|
|
||||||
var importers = texturePaths.Select(p => AssetImporter.GetAtPath(p) as TextureImporter).ToArray();
|
|
||||||
|
|
||||||
foreach (var importer in importers)
|
|
||||||
{
|
|
||||||
importer.isReadable = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
AssetDatabase.Refresh();
|
|
||||||
|
|
||||||
foreach (var p in texturePaths)
|
|
||||||
{
|
|
||||||
AssetDatabase.ImportAsset(p);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Build the cubemap texture
|
|
||||||
var cubeTexture = new Texture2D(size * 4, size * 3, isHDR ? TextureFormat.RGBAFloat : TextureFormat.RGBA32, false);
|
|
||||||
|
|
||||||
for (int i = 0; i < 6; i++)
|
|
||||||
{
|
|
||||||
cubeTexture.SetPixels(_placementRects[i].x * size, _placementRects[i].y * size, size, size, _textures[i].GetPixels(0));
|
|
||||||
}
|
|
||||||
|
|
||||||
cubeTexture.Apply(false);
|
|
||||||
|
|
||||||
// Save the texture to the specified path, and destroy the temporary object
|
|
||||||
var bytes = isHDR ? cubeTexture.EncodeToEXR() : cubeTexture.EncodeToPNG();
|
|
||||||
|
|
||||||
File.WriteAllBytes(path, bytes);
|
|
||||||
|
|
||||||
DestroyImmediate(cubeTexture);
|
|
||||||
|
|
||||||
// Reset the read flags, and reimport everything
|
|
||||||
for (var i = 0; i < 6; i++)
|
|
||||||
{
|
|
||||||
importers[i].isReadable = readableFlags[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
path = path.Remove(0, Application.dataPath.Length - 6);
|
|
||||||
|
|
||||||
AssetDatabase.ImportAsset(path);
|
|
||||||
|
|
||||||
var cubeImporter = AssetImporter.GetAtPath(path) as TextureImporter;
|
|
||||||
if (cubeImporter)
|
|
||||||
{
|
|
||||||
cubeImporter.textureShape = TextureImporterShape.TextureCube;
|
|
||||||
cubeImporter.sRGBTexture = false;
|
|
||||||
cubeImporter.generateCubemap = TextureImporterGenerateCubemap.FullCubemap;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var p in texturePaths)
|
|
||||||
{
|
|
||||||
AssetDatabase.ImportAsset(p);
|
|
||||||
}
|
|
||||||
AssetDatabase.ImportAsset(path);
|
|
||||||
|
|
||||||
AssetDatabase.Refresh();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f7b00d918e7b13c4c8823278d24d708a
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
File diff suppressed because one or more lines are too long
@ -12,13 +12,13 @@ PlayerSettings:
|
|||||||
targetDevice: 2
|
targetDevice: 2
|
||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: VladimirPirozhenko
|
companyName: ElPoyo
|
||||||
productName: AwesomeRunner
|
productName: AwesomeRunner
|
||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
||||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||||
m_ShowUnitySplashScreen: 1
|
m_ShowUnitySplashScreen: 1
|
||||||
m_ShowUnitySplashLogo: 1
|
m_ShowUnitySplashLogo: 0
|
||||||
m_SplashScreenOverlayOpacity: 1
|
m_SplashScreenOverlayOpacity: 1
|
||||||
m_SplashScreenAnimation: 1
|
m_SplashScreenAnimation: 1
|
||||||
m_SplashScreenLogoStyle: 1
|
m_SplashScreenLogoStyle: 1
|
||||||
@ -94,7 +94,7 @@ PlayerSettings:
|
|||||||
bakeCollisionMeshes: 1
|
bakeCollisionMeshes: 1
|
||||||
forceSingleInstance: 0
|
forceSingleInstance: 0
|
||||||
useFlipModelSwapchain: 1
|
useFlipModelSwapchain: 1
|
||||||
resizableWindow: 0
|
resizableWindow: 1
|
||||||
useMacAppStoreValidation: 0
|
useMacAppStoreValidation: 0
|
||||||
macAppStoreCategory: public.app-category.games
|
macAppStoreCategory: public.app-category.games
|
||||||
gpuSkinning: 1
|
gpuSkinning: 1
|
||||||
@ -164,6 +164,7 @@ PlayerSettings:
|
|||||||
androidMinAspectRatio: 1
|
androidMinAspectRatio: 1
|
||||||
applicationIdentifier:
|
applicationIdentifier:
|
||||||
Android: com.VladimirPirozhenko.AwesomeRunner
|
Android: com.VladimirPirozhenko.AwesomeRunner
|
||||||
|
Standalone: com.ElPoyo.AwesomeRunner
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
VisionOS: 0
|
VisionOS: 0
|
||||||
|
Loading…
x
Reference in New Issue
Block a user