Patch bouton relance DeathScreen

This commit is contained in:
Louis 2025-01-07 16:48:41 +01:00
parent 4181b857e1
commit 4c350d16a4
5 changed files with 66 additions and 958 deletions

View File

@ -131,6 +131,7 @@ GameObject:
- component: {fileID: 28337889} - component: {fileID: 28337889}
- component: {fileID: 28337888} - component: {fileID: 28337888}
- component: {fileID: 28337887} - component: {fileID: 28337887}
- component: {fileID: 28337891}
m_Layer: 5 m_Layer: 5
m_Name: Canvas m_Name: Canvas
m_TagString: Untagged m_TagString: Untagged
@ -224,6 +225,19 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0} m_Pivot: {x: 0, y: 0}
--- !u!114 &28337891
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 28337886}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5827ef60d322c73468e816b5411af65a, type: 3}
m_Name:
m_EditorClassIdentifier:
restartButton: {fileID: 585937283}
--- !u!1 &187417856 --- !u!1 &187417856
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -769,7 +769,7 @@ RectTransform:
m_GameObject: {fileID: 1425101073} m_GameObject: {fileID: 1425101073}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 10, y: 5, z: 1} m_LocalScale: {x: 9.5, y: 6, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 28337890} m_Father: {fileID: 28337890}

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@ -0,0 +1,25 @@
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class RestartButton : MonoBehaviour
{
[SerializeField] public Button restartButton;
public void Start()
{
if (restartButton != null)
{
restartButton.onClick.AddListener(RestartGame);
}
else
{
Debug.LogError("RestartButton is not assigned in the inspector!");
}
}
public void RestartGame()
{
SceneManager.LoadScene("GameScene");
}
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 5827ef60d322c73468e816b5411af65a

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