FEAT : SKIN END
This commit is contained in:
parent
2b8dec8ba7
commit
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.idea/.idea.SAE/.idea/.gitignore
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vendored
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.idea/.idea.SAE/.idea/.gitignore
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Normal file
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/httpRequests/
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/dataSources/
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4
.idea/.idea.SAE/.idea/encodings.xml
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4
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6
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@ -26,5 +26,13 @@ namespace Assets.Scripts.GameSession
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||||
{
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SceneManager.LoadScene("DeathScreen1VS1", LoadSceneMode.Single);
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}
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public static void GoToSkinMenuPlayer1()
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{
|
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SceneManager.LoadScene("SkinMenuPlayer1", LoadSceneMode.Single);
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}
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public static void GoToSkinMenuPlayer2()
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{
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SceneManager.LoadScene("SkinMenuPlayer2", LoadSceneMode.Single);
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}
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}
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}
|
@ -72,6 +72,7 @@ public class Player : MonoBehaviour, IResettable, ICommandTranslator
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||||
|
||||
private void Awake()
|
||||
{
|
||||
Debug.Log("Player Awake : " + this);
|
||||
GameSession.Instance.AddCommandTranslator(this, isPlayer2);
|
||||
animator = GetComponent<Animator>();
|
||||
if (animator)
|
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@ -83,6 +84,7 @@ public class Player : MonoBehaviour, IResettable, ICommandTranslator
|
||||
PlayerStateMachine = new PlayerStateMachine(this);
|
||||
InvincibilityTime = playerData.InvincibilityTime;
|
||||
playerData.CurrentSpeed = playerData.InitialSpeed;
|
||||
Debug.Log("Player Awake END");
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}
|
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|
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private void OnEnable()
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|
8
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Normal file
8
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Normal file
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33
Assets/Scripts/Skin/MenuManager.cs
Normal file
33
Assets/Scripts/Skin/MenuManager.cs
Normal file
@ -0,0 +1,33 @@
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||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
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public class MenuManager : MonoBehaviour
|
||||
{
|
||||
public Image menuImage; // L'image affichée dans le menu
|
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public Sprite[] menuSprites; // Tableau des 9 images de menu
|
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private int player1Skin;
|
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private int player2Skin;
|
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|
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void Start()
|
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{
|
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player1Skin = PlayerPrefs.GetInt("SelectedSkin_Player1", 0);
|
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player2Skin = PlayerPrefs.GetInt("SelectedSkin_Player2", 0);
|
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UpdateMenuImage();
|
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}
|
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|
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void UpdateMenuImage()
|
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{
|
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int imageIndex = GetMenuImageIndex(player1Skin, player2Skin);
|
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|
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if (imageIndex >= 0 && imageIndex < menuSprites.Length)
|
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{
|
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menuImage.sprite = menuSprites[imageIndex];
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}
|
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}
|
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|
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int GetMenuImageIndex(int skin1, int skin2)
|
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{
|
||||
return skin1 * 3 + skin2; // Adapter selon ton nombre de skins
|
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}
|
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}
|
2
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2
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Normal file
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fileFormatVersion: 2
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26
Assets/Scripts/Skin/PlayerSkinManager.cs
Normal file
26
Assets/Scripts/Skin/PlayerSkinManager.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class PlayerSkinManager : MonoBehaviour
|
||||
{
|
||||
public SkinnedMeshRenderer[] bodyParts; // Liste des renderers
|
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public Material[] skins; // Liste des matériaux (à remplir dans l'Inspector)
|
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public string playerId; // Identifiant unique du joueur
|
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|
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void Start()
|
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{
|
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// Charger le skin sélectionné pour ce joueur spécifique
|
||||
int selectedSkin = PlayerPrefs.GetInt($"SelectedSkin_{playerId}", 0);
|
||||
ApplySkin(selectedSkin);
|
||||
}
|
||||
|
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public void ApplySkin(int index)
|
||||
{
|
||||
if (index >= 0 && index < skins.Length)
|
||||
{
|
||||
foreach (var part in bodyParts) // Appliquer à chaque partie du corps
|
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{
|
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part.material = skins[index];
|
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}
|
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}
|
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}
|
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}
|
2
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Normal file
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Normal file
@ -0,0 +1,2 @@
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13
Assets/Scripts/Skin/SkinSelector.cs
Normal file
13
Assets/Scripts/Skin/SkinSelector.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class SkinSelector : MonoBehaviour
|
||||
{
|
||||
public string playerId; // Identifiant unique du joueur
|
||||
|
||||
public void SelectSkin(int skinIndex)
|
||||
{
|
||||
// Sauvegarder l'index du skin choisi pour ce joueur spécifique
|
||||
PlayerPrefs.SetInt($"SelectedSkin_{playerId}", skinIndex);
|
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PlayerPrefs.Save();
|
||||
}
|
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}
|
2
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Normal file
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Normal file
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(Stored with Git LFS)
Normal file
Binary file not shown.
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@ -37,13 +37,13 @@ TextureImporter:
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Normal file
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(Stored with Git LFS)
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|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: Very Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@ -19,16 +19,23 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 1
|
||||
textureQuality: 1
|
||||
globalTextureMipmapLimit: 1
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 0.3
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -41,8 +48,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
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@ -55,16 +71,23 @@ QualitySettings:
|
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
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skinWeights: 2
|
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textureQuality: 0
|
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globalTextureMipmapLimit: 0
|
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textureMipmapLimitSettings: []
|
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anisotropicTextures: 0
|
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antiAliasing: 0
|
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softParticles: 0
|
||||
softVegetation: 0
|
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realtimeReflectionProbes: 0
|
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billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -77,8 +100,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
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terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: Medium
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@ -91,16 +123,23 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -113,8 +152,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
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@ -127,16 +175,23 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 50
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
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@ -149,8 +204,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: Very High
|
||||
pixelLightCount: 3
|
||||
shadows: 2
|
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@ -163,16 +227,23 @@ QualitySettings:
|
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 50
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -185,8 +256,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 4
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
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@ -199,16 +279,23 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 0
|
||||
antiAliasing: 8
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
adaptiveVsync: 0
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 100
|
||||
adaptiveVsyncExtraA: 0
|
||||
adaptiveVsyncExtraB: 0
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -221,7 +308,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 5
|
||||
Lumin: 5
|
||||
|
Loading…
x
Reference in New Issue
Block a user